Mortal Online 2 Patch 1.0.6.15 Opens the Sewers and Adds New Points of Interest

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Deadly Online 2its latest update went live just a few hours ago. The patch is heavily focused on making changes to existing content, but a handful of things have been added. The world has received a new batch of POI locations. So, open the game and try to find them.

The patch also opens up the Fabernum City Sewers. A Young Minotaur model is also added, and ritual pets will now die if the player drops them. Horses and wolves now require few control points and the maximum taming range of horses is reduced. Check out the rest of the changes below.

Changes

  • Armor shoulders are now hidden in first person view so they don’t block your view in combat.

  • The following races now get additional attribute points:

  • Khurite: +2 attribute points per grandparent.

  • Kallard: +1 attribute point per grandparent.

  • Huergar: +2 attribute points per grandparent.

  • Increased melee and bludgeon damage resistance of player owned structures.

  • Players in Aether who receive the Transcendent Awareness buff will no longer see living players.

  • It is now easier to hit other players with the Ether Beam while you are in the Ether yourself.

  • The amount of time the Ether Beam must be held before damage is applied has been greatly reduced.

  • The movement speed bonus of the Ether Momentum spell is increased by 100%.

  • Ether Momentum spell duration is increased to 5 minutes. (was previously 1 minute)

  • You can now place buy orders for Ritual Blood with the broker.

  • Loot chance and amount of loot obtained from trinkets now also applies to your pets.

  • There is now a notification telling you that you cannot delete stolen items while they are still marked as stolen.

  • You can no longer equip a trinket while it is marked as stolen.

  • Link Ahk now tells you how much damage the link has moved to the linked target.

  • Adjusted collision on all sword hilts. Grip hits should now be less frequent.

  • Adjusted the HP of Ritual Bears, Terror Birds and Tupilaks.

  • Tupilak ranged attack range increased.

  • Slightly increased Celaino Ritual movement speed.

  • Reduced the damage of Celaino’s ritual melee attacks.

  • Looting the loot bag of someone you are at war with will now trigger the warfighter’s timer.

  • You must now wait 45 seconds after the last damage taken before you can remove items from your inventory. (Previously 6 seconds)

The patch also fixed a few dozen bugs, and you can read them through Steam.

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